Carolina Sampaio Portfolio

Pay@BrowseSelf-service tablets

Role:UX Researcher lead

Duration:6 months

Team Size:1 member from the design team

Skills:UX Research

Output:full report with ROI & insights to

Stakeholders (quant and qual insights_

ROI:N/A

Summary/Context

In the era of digital transformation, Sainsbury's, following its acquisition of Argos, was committed to innovating retail experiences. The company faced a critical decision regarding the Pay@Browse tablets in Argos stores – digital interfaces that allowed customers to browse and potentially purchase items.A preliminary study revealed that 37% of Argos store visitors were using these tablets, significantly higher than expected. This insight prompted the design team to conduct an intensive research project to understand why customers were using these digital interfaces in a primarily click-and-collect environment.The research was pivotal in determining whether to retain or remove these tablets across Sainsbury's UK stores, with potential implications for store operations, customer experience, and business strategy.

Challenge/Problem Statement

The primary challenges included:

  • Understanding the continued relevance of Pay@Browse tablets in a click-and-collect model;
  • Investigating why customers used Argos for browsing when similar products were available at Sainsbury's;
  • Assessing the operational impact of maintaining inventory for unordered items;
  • Determining the strategic value of these digital interfaces;

Carolina’s portfolio

Carolina Sampaio Portfolio

Pay@BrowseSelf-service tablets

Role:UX Researcher lead

Duration:6 months

Team Size:1 member from the design team

Skills:UX Research

Output:full report with ROI & insights to

Stakeholders (quant and qual insights_

ROI:N/A

Summary/Context

In the era of digital transformation, Sainsbury's, following its acquisition of Argos, was committed to innovating retail experiences. The company faced a critical decision regarding the Pay@Browse tablets in Argos stores – digital interfaces that allowed customers to browse and potentially purchase items.A preliminary study revealed that 37% of Argos store visitors were using these tablets, significantly higher than expected. This insight prompted the design team to conduct an intensive research project to understand why customers were using these digital interfaces in a primarily click-and-collect environment.The research was pivotal in determining whether to retain or remove these tablets across Sainsbury's UK stores, with potential implications for store operations, customer experience, and business strategy.

Challenge/Problem Statement

The primary challenges included:

  • Understanding the continued relevance of Pay@Browse tablets in a click-and-collect model;
  • Investigating why customers used Argos for browsing when similar products were available at Sainsbury's;
  • Assessing the operational impact of maintaining inventory for unordered items;
  • Determining the strategic value of these digital interfaces;

Carolina’s portfolio

Carolina Sampaio Portfolio

Pay@Browse - Self-service tablets

Role:UX Researcher lead

Duration:6 months

Team Size:1 member from the design team

Skills:UX Research

Output:full report with ROI & insights to

Stakeholders (quant and qual insights_

ROI:N/A

Summary/Context

In the era of digital transformation, Sainsbury's, following its acquisition of Argos, was committed to innovating retail experiences. The company faced a critical decision regarding the Pay@Browse tablets in Argos stores – digital interfaces that allowed customers to browse and potentially purchase items.A preliminary study revealed that 37% of Argos store visitors were using these tablets, significantly higher than expected. This insight prompted the design team to conduct an intensive research project to understand why customers were using these digital interfaces in a primarily click-and-collect environment.The research was pivotal in determining whether to retain or remove these tablets across Sainsbury's UK stores, with potential implications for store operations, customer experience, and business strategy.

Challenge/Problem Statement

The primary challenges included:

  • Understanding the continued relevance of Pay@Browse tablets in a click-and-collect model;
  • Investigating why customers used Argos for browsing when similar products were available at Sainsbury's;
  • Assessing the operational impact of maintaining inventory for unordered items;
  • Determining the strategic value of these digital interfaces;

Project phases

1

Discovery

2

Ideation & Prototype

 

Conducted comprehensive multi-regional research using mixed methods including surveys, interviews, and field research across England. Research scope expanded beyond initial product department to include storage, sales, and broader team insights.Outputs: Research scripts, insights board, customer questionnaires, stakeholder mapping.

 

Developed targeted approach to share findings across departments, with context-specific recommendations and feature proposals.Outputs: Detailed research report, interview documentation, feature backlog​.